![]() Even more so when trying to Shoot the Moon, where you basically have to trick all the other players into handing you over all their point cards. Trouble is, everyone else is thinking the same thing. Batman Gambit: Much of the game depends on being able to judge when to put out which cards to ensure that everyone else wins the tricks which would give points.Not to mention, there will be instances where the hearts suit is prematurely broken, before you can prepare and sometimes you may not even get to lead that opening trick you need. Any savvy player will see through the ruse the minute you lead tricks "recklessly", and can spite you by derailing the attempt. All 26 accumulated points will be passed onto all your opponents instead, but it's incredibly risky. Achieved by essentially doing everything you don't want to normally do - winning all the hearts cards and the Queen of Spades. Awesome, but Impractical: Shooting the moon is an alternate way to win a round.This means the player has to avoid playing these two cards at all costs, until they can safely get rid of them. ![]() Ace Of Spades: By itself its not a penalty card, but it is a liability, because whoever leads a trick with it, or the King of Spades, is almost certain to win the dreaded Queen of Spades card.13 Is Unlucky: Winning the Queen of Spades card on a trick will earn you 13 penalty points.It also adds other special cards (the Jack of Diamonds gives -100 points, and the 10 of Clubs doubles any points you won this hand or is worth -50 if you won no other scoring cards) and the rule of "selling" special cards by laying them face-up on the table to double their point values note The Jack of Diamonds and Queen of Spades become -200 and +200 respectively, the 10 of Clubs quadruples your score for the hand, and the Ace of Hearts doubles every Heart card at the cost of not being able to play them during the first trick led by their suit. There also exists a Chinese variant known as Gong Zhu ("Chase the Pig") which modifies the point values of the cards, giving the Hearts individual point values (50 for the Ace, 40 for the King, 30 for the Queen, 20 for the Jack, 0 for the 4, 3, and 2 note they are still counted for shooting the moon and for the 10 of Clubs (see below), and 10 for everything else) and nerfs the Queen of Spades in comparison to the Hearts (100 points, half the combined value of the Hearts), with the score limit adjusted accordingly to 1000 points. If an entire hand is not won, no points are scored and the cards are shuffled and dealt again. If all the eligible cards in a trick are cancelled, the cards go to the winner of the next trick if all the eligible cards in the final trick are cancelled, the cards go to the last person who won a trick. The highest un-cancelled card in the led suit takes the trick. A second two-deck variant, Cancellation Hearts, has a different "tie" rule two identical cards played in the same hand "cancel" each other and cannot take the trick (but their points still count for the person who takes the trick).
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